LOST Island will offer a revolutionary escape game experience
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LOST’s entry into the metaverse with LOST Island will provide users with groundbreaking escape game experiences as the company has launched various upcoming initiatives, the company told Blockchain.News.
Rick Woo, Co-Founder, LOST
LOST became the first escape game to enter the metaverse in April 2022, and the company is creating an infinite escape game across the LOST Island metaverse.
“Players will experience the OMO (Online Offline Fusion) Escape Game as the ultimate adventure,” LOST told Blockchain.News in an interview.
To access LOST ISLAND, game participants will need to connect a digital wallet with a wearable which will be used to unlock puzzles.
The game has adopted LOST Token as cryptocurrency.
The first-of-its-kind metaverse escape game experience will be in the Play-to-Win and Play-to-Learn models. These features will enable brand gamification to drive people’s interest and awareness, LOST told Blockchain.News.
For players to benefit from the play-to-earn model, they will have to go through different stages with multiple puzzles and puzzles. During gameplay, a player can also find rare items such as weapons, tools, or special kits that can be used to break game lockouts.
The game also allows players to challenge each other to earn rewards.
Players can also equip their NFT avatars to hunt different treasures and get rewards with LOST tokens. A leaderboard will display each player’s result.
Players can also sell their NFTs on the LOST market. NFTs can be anything, even something like a pair of special boots that a player can use to cross a lava river in-game.
While for the play-to-learn model, the company will introduce LOST Junior in LOST Island. LOST Junior will be suitable for children aged 6 to 14, LOST told Blockchain.News.
“Kids can have different takeaways while playing our escape games. For example, we will gamify historical stories, STEAM education, financial quotient, etc. in our game, where kids will award a certificate with the CQ (creative quotient) level to endorse their achievement. This certificate will be recorded on a blockchain and will be their badge to unlock different achievements in our escape games,” LOST said.
LOST also added that the OMO Escape Game will allow players an expanded experience of physical gameplay in the virtual world.
In terms of integrating the physical game experience into the metaverse, LOST said, “the integration is seamless, only the story of escape games has another chapter in the metaverse but challenges and experience of game totally different. Also, our team will continue to open new outlets in different locations so that there is more metaverse entry for players.
As part of the future plan, LOST is working on a strategy to accept tokens as payment to play the physical version of games in the store and also purchase merchandise.
LOST added that another major goal for the future of LOST Island is to create a coding academy to allow players or visitors to create their own escape game in the corporate metaverse.
Other recent metaverse developments in Hong Kong
In another major metaverse development in the financial center, HSBC Holdings said it had established a fund to provide investment opportunities to its high net worth and ultra high net worth investors in Singapore and Hong Kong.
Blockchain.News reported that HSBC will identify investment opportunities in five areas of the metaverse ecosystem; infrastructure, interface, computing, experience and discovery, and virtualization via the Metaverse Discretionary Strategy Wallet.
Lina Lim, Asia Pacific Regional Head of Discretionary Funds and Investment and Wealth Management Solutions at HSBC, said:
“The metaverse ecosystem, while still in its infancy, is rapidly evolving. We see many exciting opportunities in this space as companies from different backgrounds and sizes flock to the ecosystem.
Last month, HSBC entered the metaverse ecosystem after partnering with Sandbox, a blockchain gaming platform.
As a result, it became the world’s second largest bank after JPMorgan Chase invested in a metaverse platform. Through this partnership, HSBC acquired a parcel of LAND, the virtual real estate of The Sandbox metaverse, which it would develop for engagement, entertainment and connection.
According to a recent report from Citi, the metaverse should move away from the confines of a video game played on a virtual reality headset to become an “Open Metaverse” that would be owned and governed by a community.
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